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Robot Attack!.txt
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2000-10-11
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Robot Attack v1.1
By: Ed Garbacz
uegarbac@mcs.drexel.edu
Introduction
------------
Robot Attack! is a game that is based on the old Apple game Daleks. The object of the
game is to destroy all the robots on a level by having them crash into each other or
walk into the fire created by two robots colliding. You can move your character up,
down, left, right, up left, up right, down left, down right, or no move at all. Each
time your character is moved all the robots on the screen will move one block closer.
To help you through the levels you can teleport your character or use a Shot to destroy
all robots immediately surrounding your character.
Acknowledgements
----------------
I would like to offer a special thanks to:
John Feras and Mike Buckley at CASLSoft for writting such a great development
environment for the Palm platform. Please check their site out at:
<http://www.CASLsoft.com>
Bill for providing a lot of beta testing and finding some major bugs.
Requirements
------------
Robot Attack should run on all PalmOS handhelds. Robot Attack! requires about 69k of
memory on the Palm.
Installation
------------
The Robot Attack zip file contains the robots.prc and this file. Just install the
robots.prc using the Palm install tool.
Using Robot Attack
------------
When you start Robot Attack for the first time you will start on Level 1. The majority
of the screen is the playing board. Six robots are randomly placed on the screen and
your character is also randomly placed. The bottom of the screen contains the control
strip.
- Control Strip(The components of the Control Strip are listed from left to right)
- Score, the current score of the game. Points will be awarded every time a
robot is destroyed, unless it is destroyed using a shot.
- Diaganol direction buttons, up left, up right, down left and down right.
Tap on one of these buttons to move the character in that direction.
- No move button, black circle on the screen. Tap this button to keep the
character in the same spot on the screen and have the robots all move once
in the character's direction.
- Horizontal/vertical direction buttons, up, down, left and right. Tap on one
of these buttons to move the character in that direction.
- Shots count, this contains the number of shots the character has left.
- Shots button, tap this button to use a shot. When the shot button is pushed
all robots directly adjacent to the character will be destroyed. No points
will be awarded for robots destroyed by a shot. The robots destroyed by the
shot will not leave a fire on the board.
- Teleport button, tap this button to teleport the character to a clear spot on
the board. Once the character is teleported all robots will move one spot
closer to the new position of the character. If the character lands in a spot
directly adjacent to a robot the robot will move and end the game.
- Option Menu
- Restart, creates a new game starting at level one.
- Last Stand, this will move all the robots one the screen one square at a time
until all robots are gone or a robot lands on the character.
- High Scores, lists the 10 highest scores in the game. Tap the Ok button to
exit back to the game. Tap the Reset button to reset the 10 High Scores.
- About Menu
- Contains the version and contact information for Robot Attack!.
Hints and Tips
--------------
- Use your shots sparingly. In the higher levels you will most likely have
to use a couple of shots just to make some room for a safer teleport. After
level 5 one shot will be awarded for each completed level. After level 10
two shots will be awarded for each completed level.
- Teleporting can end the game so use it carefully.
Version Info
------------
- v1.0
- The first public release of Robot Attack!.
- v1.1
- Fixed a bug that caused a crash after level 16 by making level 16 the final
level in the game.
- Added bonus points at the end of each level. Bonus points are awarded based
on the number of dead piles on the screen when the level ends.
- Added an end of game bonus based on the number shots left when the game ends.
- Added an end of game graphic screen after level 16 is completed.
- Added clock on the top left coner of the screen.
- Added last stand menu option.